I’m an IT student, software engineer and hobby game developer.
My current passion is my game project “Fucking 50 DKP Minus: Raiders of the Lost Content” (title WIP). It’s a hero-unit focused RTS game set in the world of a fantasy MMORPG (the game’s single player though). You play a hardcore progress raid guild that has exhausted the entirety of the raid content! So you start raiding other universes and the never ending search for new “world-first kill” achievements.
If you need some comparisons: RTS control like in StarCraft2, focus on heros & abilities like MOBAs and multi-stage bossfights like your favorite MMORPG! …and of course an abundance of pointless achievements like in every good game!