DKP
ID Reset 01
First off: What happened to State of the Game III? I didn’t feel like writing it and now I don’t feel my ability system is good enough to be showcased yet. So maybe later. Since the game is about raiding Read more…
First off: What happened to State of the Game III? I didn’t feel like writing it and now I don’t feel my ability system is good enough to be showcased yet. So maybe later. Since the game is about raiding Read more…
Almost forgot to write this today… Health & Attacks My health system is pretty straight forward. I have a generic Damagable class that adds hitpoints, a healthbar UI above the game object and exposes a public function ModifyHitpoints. Negative numbers Read more…
I’ve mainly spent time implementing core mechanics so what you’re about to see isn’t flashy but considering I’ve started with an empty scene and no Unit experience (besides the official tutorials) I’m happy with the current state of the game. Read more…
I’ve decided to write about my game dev experience on my first game “Fucking 50 DKP Minus: Raiders of the Lost Content” (or DKP for short – title still WIP) to keep me honest & stay on track and to have a Read more…
Today I spent a good amount of time on something that won’t improve game play. But it gave me a good feeling because I love the moment when you find a neat solution for a problem that’s been bugging you. Read more…
I’m an IT student, software engineer and hobby game developer. My current passion is my game project “Fucking 50 DKP Minus: Raiders of the Lost Content” (title WIP). It’s a hero-unit focused RTS game set in the world of a Read more…